VENTURE TRACK
Nightmarry
Below is a trailer of the point n’ click (or drag n’ drop, rather) game I worked on during my final semester at FIEA.
It’s a lighthearted adventure game for the iPad about a guy having a nightmare about proposing to his girlfriend, based off a prototype we created earlier in the year.
My contributions were creating the level and puzzle designs; writing and recording the dialog; and leading the team in production.
Nightmarry – Trailer:
CAPSTONE
Warp Derby
Below are some gameplay videos of our Capstone project, Warp Derby. This game took six months to produce and consisted of a team of twelve people.
My main contributions to the project were writing, voice-over directing and implementing the announcer dialog; sound design and implementation; and leading the marketing effort.
Gameplay Video – The Crater:
Gameplay Video – The Station:
GAUNTLET
Momento Jones
Please find below a gameplay video trailer for the game ‘Momento Jones’, which was completed during the Gauntlet sessions at school. The Gauntlet is a 8 week time period in which every student in the production track submits a game for review. The games are all judged and the ‘surviving’ ones move on to the next round. ‘Momento Jones’ was fortunate enough to survive all the cuts and made it to the final showcase, and win ‘Most Creative/Innovative”. My contributions were the level design, puzzle creation, and dialog writing.
Momento Jones uses UDK, but rather than being a first person shooter, it is an action-adventure game with a twist. You’re a robot with the ‘bug’ of imagination, and consequently perceive the world differently than your comrades. With this misperception, you view the museum where you work in a light inspired by your favorite classic movies, like Indiana Jones. To make things even more interesting, you also have a Memento-like condition in which your memory, skewed by your imagination, works in reverse order. You’ll need to solve the puzzles to regain your memory, sense of self, and freedom.
Momento Jones – Trailer: